Creating a short animation part five: animating

Finally I was ready to animate!

Stage 1: rough animation. The two videos below show the first stage of animation, at this point the focus was on getting the motions and timing right. I used an iPad app called rough animator for this.



Stage 2: clean up, colour, and editing. I exported my rough animation as a series of jpeg images. There were a total of 178 images which I then had to individually clean up and colour in adobe illustrator, unfortunately time was not on my side and I did not manage to get through all the images in time for my hand in. Lastly I strung all the images back together in adobe animate (formerly adobe flash), added the background and the parallax effect to the part where the crocodile swims over.

here is the completed (well, as close to completed as I managed) animation.





Creating a short animation part 4: thumbnailing

I’m almost ready to start animating! But, rather than diving straight in I’m going to spend a little bit of time doing some thumbnails. Thumbnailing is a really important step because it helps you quickly work out all your key poses before you start animating. By thumbnailing out your poses you can find out which work and which don’t…. and it’s definitely better to find out a pose you had in mind doesn’t work before you have spent hours animating!

thumbnails do not need to be beautiful drawings, they don’t even need to be good drawings (mine definitely aren’t!), they are just about working out your key poses.

Here is a post on animator island (yes I’m linking to animator island… again!) about the importance of thumbnailing and how it will save you time in the long run.

And, here are my thumbnails